License: Creative Commons Attribution 3.0 Unported license (CC BY 3.0)
When quoting this document, please refer to the following
DOI: 10.4230/LIPIcs.ICALP.2020.38
URN: urn:nbn:de:0030-drops-124458
URL: http://dagstuhl.sunsite.rwth-aachen.de/volltexte/2020/12445/
Deligkas, Argyrios ;
Fearnley, John ;
Savani, Rahul
Tree Polymatrix Games Are PPAD-Hard
Abstract
We prove that it is PPAD-hard to compute a Nash equilibrium in a tree polymatrix game with twenty actions per player. This is the first PPAD hardness result for a game with a constant number of actions per player where the interaction graph is acyclic. Along the way we show PPAD-hardness for finding an ε-fixed point of a 2D-LinearFIXP instance, when ε is any constant less than (√2 - 1)/2 ≈ 0.2071. This lifts the hardness regime from polynomially small approximations in k-dimensions to constant approximations in two-dimensions, and our constant is substantial when compared to the trivial upper bound of 0.5.
BibTeX - Entry
@InProceedings{deligkas_et_al:LIPIcs:2020:12445,
author = {Argyrios Deligkas and John Fearnley and Rahul Savani},
title = {{Tree Polymatrix Games Are PPAD-Hard}},
booktitle = {47th International Colloquium on Automata, Languages, and Programming (ICALP 2020)},
pages = {38:1--38:14},
series = {Leibniz International Proceedings in Informatics (LIPIcs)},
ISBN = {978-3-95977-138-2},
ISSN = {1868-8969},
year = {2020},
volume = {168},
editor = {Artur Czumaj and Anuj Dawar and Emanuela Merelli},
publisher = {Schloss Dagstuhl--Leibniz-Zentrum f{\"u}r Informatik},
address = {Dagstuhl, Germany},
URL = {https://drops.dagstuhl.de/opus/volltexte/2020/12445},
URN = {urn:nbn:de:0030-drops-124458},
doi = {10.4230/LIPIcs.ICALP.2020.38},
annote = {Keywords: Nash Equilibria, Polymatrix Games, PPAD, Brouwer Fixed Points}
}
Keywords: |
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Nash Equilibria, Polymatrix Games, PPAD, Brouwer Fixed Points |
Collection: |
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47th International Colloquium on Automata, Languages, and Programming (ICALP 2020) |
Issue Date: |
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2020 |
Date of publication: |
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29.06.2020 |