License: Creative Commons Attribution 3.0 Unported license (CC BY 3.0)
When quoting this document, please refer to the following
DOI: 10.4230/LIPIcs.FSTTCS.2020.40
URN: urn:nbn:de:0030-drops-132811
URL: http://dagstuhl.sunsite.rwth-aachen.de/volltexte/2020/13281/
Bertrand, Nathalie ;
Markey, Nicolas ;
Sadhukhan, Suman ;
Sankur, Ocan
Dynamic Network Congestion Games
Abstract
Congestion games are a classical type of games studied in game theory, in which n players choose a resource, and their individual cost increases with the number of other players choosing the same resource. In network congestion games (NCGs), the resources correspond to simple paths in a graph, e.g. representing routing options from a source to a target. In this paper, we introduce a variant of NCGs, referred to as dynamic NCGs: in this setting, players take transitions synchronously, they select their next transitions dynamically, and they are charged a cost that depends on the number of players simultaneously using the same transition.
We study, from a complexity perspective, standard concepts of game theory in dynamic NCGs: social optima, Nash equilibria, and subgame perfect equilibria. Our contributions are the following: the existence of a strategy profile with social cost bounded by a constant is in PSPACE and NP-hard. (Pure) Nash equilibria always exist in dynamic NCGs; the existence of a Nash equilibrium with bounded cost can be decided in EXPSPACE, and computing a witnessing strategy profile can be done in doubly-exponential time. The existence of a subgame perfect equilibrium with bounded cost can be decided in 2EXPSPACE, and a witnessing strategy profile can be computed in triply-exponential time.
BibTeX - Entry
@InProceedings{bertrand_et_al:LIPIcs:2020:13281,
author = {Nathalie Bertrand and Nicolas Markey and Suman Sadhukhan and Ocan Sankur},
title = {{Dynamic Network Congestion Games}},
booktitle = {40th IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science (FSTTCS 2020)},
pages = {40:1--40:16},
series = {Leibniz International Proceedings in Informatics (LIPIcs)},
ISBN = {978-3-95977-174-0},
ISSN = {1868-8969},
year = {2020},
volume = {182},
editor = {Nitin Saxena and Sunil Simon},
publisher = {Schloss Dagstuhl--Leibniz-Zentrum f{\"u}r Informatik},
address = {Dagstuhl, Germany},
URL = {https://drops.dagstuhl.de/opus/volltexte/2020/13281},
URN = {urn:nbn:de:0030-drops-132811},
doi = {10.4230/LIPIcs.FSTTCS.2020.40},
annote = {Keywords: Congestion games, Nash equilibria, Subgame perfect equilibria, Complexity}
}
Keywords: |
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Congestion games, Nash equilibria, Subgame perfect equilibria, Complexity |
Collection: |
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40th IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science (FSTTCS 2020) |
Issue Date: |
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2020 |
Date of publication: |
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04.12.2020 |