License: Creative Commons Attribution 4.0 International license (CC BY 4.0)
When quoting this document, please refer to the following
DOI: 10.4230/DagRep.11.5.23
URN: urn:nbn:de:0030-drops-155693
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Brewster, Stephen ; Kun, Andrew ; Riener, Andreas ; Shaer, Orit
Weitere Beteiligte (Hrsg. etc.): Stephen Brewster and Andrew Kun and Andreas Riener and Orit Shaer

Human-Computer Interaction to Support Work and Wellbeing in Mobile Environments (Dagstuhl Seminar 21232)

dagrep_v011_i005_p023_21232.pdf (9 MB)


We are living in a world where ubiquitous computing devices are becoming parts of the fabric of our lives. At work and at school, devices such as calculators, tablet computers, mobile phones, and different electronic measurement devices, support our work and learning. Building on all of these technological advancements will be novel human-computer interaction techniques that will allow us to use the devices for work and play in a broad set of circumstances, from riding in automated vehicles, to exploring museums, to walking on the street, to playing with our kids on the beach. The central underlying question Dagstuhl seminar 21232 wanted to address is, "how will we interact with the ubiquitous devices of our near (and not-so-near) future?" To date, there are a number of interaction techniques that show significant promise, including speech, augmented reality, tangible objects, gesture, multitouch screens, as well as simple keyboards and non-touch displays. But, before we address technologies to use, we must first identify the economic and broad societal driving forces that will create the need for interaction with our ubiquitous computing devices. From the economic point of view worker well-being is one such driving force; another one is the need to improve the productivity of workers and firms; yet another is the need to provide access to continuous education to a changing workforce. From the broad perspective of our society, it is important for us to understand how ubiquitous technologies can support living a meaningful and fulfilling life, from childhood to adulthood.
In the following, we report the program, activities, and the outcomes of Dagstuhl Seminar 21232 "Human-Computer Interaction to Support Work and Wellbeing in Mobile Environments".

BibTeX - Entry

  author =	{Brewster, Stephen and Kun, Andrew and Riener, Andreas and Shaer, Orit},
  title =	{{Human-Computer Interaction to Support Work and Wellbeing in Mobile Environments (Dagstuhl Seminar 21232)}},
  pages =	{23--53},
  journal =	{Dagstuhl Reports},
  ISSN =	{2192-5283},
  year =	{2021},
  volume =	{11},
  number =	{5},
  editor =	{Brewster, Stephen and Kun, Andrew and Riener, Andreas and Shaer, Orit},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{},
  URN =		{urn:nbn:de:0030-drops-155693},
  doi =		{10.4230/DagRep.11.5.23},
  annote =	{Keywords: (Productive) Work, Ergonomics, Human-computer interaction, Wellbeing}

Keywords: (Productive) Work, Ergonomics, Human-computer interaction, Wellbeing
Collection: DagRep, Volume 11, Issue 5
Issue Date: 2021
Date of publication: 01.12.2021

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