License: Creative Commons Attribution 4.0 International license (CC BY 4.0)
When quoting this document, please refer to the following
DOI: 10.4230/LIPIcs.FSTTCS.2022.3
URN: urn:nbn:de:0030-drops-173957
URL: http://dagstuhl.sunsite.rwth-aachen.de/volltexte/2022/17395/
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Bouyer, Patricia ; Randour, Mickael ; Vandenhove, Pierre

The True Colors of Memory: A Tour of Chromatic-Memory Strategies in Zero-Sum Games on Graphs (Invited Talk)

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LIPIcs-FSTTCS-2022-3.pdf (0.7 MB)


Abstract

Two-player turn-based zero-sum games on (finite or infinite) graphs are a central framework in theoretical computer science - notably as a tool for controller synthesis, but also due to their connection with logic and automata theory. A crucial challenge in the field is to understand how complex strategies need to be to play optimally, given a type of game and a winning objective. In this invited contribution, we give a tour of recent advances aiming to characterize games where finite-memory strategies suffice (i.e., using a limited amount of information about the past). We mostly focus on so-called chromatic memory, which is limited to using colors - the basic building blocks of objectives - seen along a play to update itself. Chromatic memory has the advantage of being usable in different game graphs, and the corresponding class of strategies turns out to be of great interest to both the practical and the theoretical sides.

BibTeX - Entry

@InProceedings{bouyer_et_al:LIPIcs.FSTTCS.2022.3,
  author =	{Bouyer, Patricia and Randour, Mickael and Vandenhove, Pierre},
  title =	{{The True Colors of Memory: A Tour of Chromatic-Memory Strategies in Zero-Sum Games on Graphs}},
  booktitle =	{42nd IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science (FSTTCS 2022)},
  pages =	{3:1--3:18},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-261-7},
  ISSN =	{1868-8969},
  year =	{2022},
  volume =	{250},
  editor =	{Dawar, Anuj and Guruswami, Venkatesan},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/opus/volltexte/2022/17395},
  URN =		{urn:nbn:de:0030-drops-173957},
  doi =		{10.4230/LIPIcs.FSTTCS.2022.3},
  annote =	{Keywords: two-player games on graphs, finite-memory strategies, chromatic memory, parity automata, \omega-regularity}
}

Keywords: two-player games on graphs, finite-memory strategies, chromatic memory, parity automata, ω-regularity
Collection: 42nd IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science (FSTTCS 2022)
Issue Date: 2022
Date of publication: 14.12.2022


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