License: Creative Commons Attribution 4.0 International license (CC BY 4.0)
When quoting this document, please refer to the following
DOI: 10.4230/DagSemProc.05011.11
URN: urn:nbn:de:0030-drops-2190
URL: http://dagstuhl.sunsite.rwth-aachen.de/volltexte/2005/219/
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Leyton-Brown, Kevin ;
Tennenholtz, Moshe
Local-Effect Games
Abstract
This talk will survey two graphical models which the authors have proposed
for compactly representing single-shot, finite-action games in which a large
number of agents contend for scarce resources.
The first model considered is Local-Effect Games (LEGs). These games often
(but not always) have pure-strategy Nash equilibria. Finding a potential
function is a good technique for finding such equilibria. We give a complete
characterization of which LEGs have potential functions and provide the
functions in each case; we also show a general case where pure-strategy
equilibria exist in the absence of potential functions.
Action-graph games (AGGs) are a fully expressive game representation which
can compactly express both strict and context-specific independence between
players' utility functions, and which generalize LEGs. We present algorithms
for computing both symmetric and arbitrary equilibria of AGGs, based on a
continuation method proposed by Govindan and Wilson. We analyze the worst-
case cost of computing the Jacobian of the payoff function, the exponential-
time bottleneck step of this algorithm, and in all cases achieve exponential
speedup. When the indegree of G is bounded by a constant and the game is
symmetric, the Jacobian can be computed in polynomial time.
BibTeX - Entry
@InProceedings{leytonbrown_et_al:DagSemProc.05011.11,
author = {Leyton-Brown, Kevin and Tennenholtz, Moshe},
title = {{Local-Effect Games}},
booktitle = {Computing and Markets},
pages = {1--6},
series = {Dagstuhl Seminar Proceedings (DagSemProc)},
ISSN = {1862-4405},
year = {2005},
volume = {5011},
editor = {Daniel Lehmann and Rudolf M\"{u}ller and Tuomas Sandholm},
publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
address = {Dagstuhl, Germany},
URL = {https://drops.dagstuhl.de/opus/volltexte/2005/219},
URN = {urn:nbn:de:0030-drops-2190},
doi = {10.4230/DagSemProc.05011.11},
annote = {Keywords: compact representation of games, congestion games, local-effect}
}
Keywords: |
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compact representation of games, congestion games, local-effect |
Collection: |
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05011 - Computing and Markets |
Issue Date: |
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2005 |
Date of publication: |
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26.07.2005 |