License: Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported license (CC BY-NC-ND 3.0)
When quoting this document, please refer to the following
DOI: 10.4230/DROPS.MEMICS.2009.2348
URN: urn:nbn:de:0030-drops-23481
URL: http://dagstuhl.sunsite.rwth-aachen.de/volltexte/2009/2348/
Chaloupka, Jakub ;
Brim, Luboš
Faster Algorithm for Mean-Payoff Games
Abstract
We study some existing techniques for solving mean-payoff games (MPGs),
improve them, and design a randomized algorithm for solving MPGs with
currently the best expected complexity.
BibTeX - Entry
@InProceedings{chaloupka_et_al:OASIcs:2009:2348,
author = {Jakub Chaloupka and Lubo{\v{s}} Brim},
title = {{Faster Algorithm for Mean-Payoff Games}},
booktitle = {Annual Doctoral Workshop on Mathematical and Engineering Methods in Computer Science (MEMICS'09)},
pages = {53--61},
series = {OpenAccess Series in Informatics (OASIcs)},
ISBN = {978-3-939897-15-6},
ISSN = {2190-6807},
year = {2009},
volume = {13},
editor = {Petr Hlinen{\'y} and V{\'a}clav Maty{\'a}{\v{s}} and Tom{\'a}{\v{s}} Vojnar},
publisher = {Schloss Dagstuhl--Leibniz-Zentrum fuer Informatik},
address = {Dagstuhl, Germany},
URL = {http://drops.dagstuhl.de/opus/volltexte/2009/2348},
URN = {urn:nbn:de:0030-drops-23481},
doi = {10.4230/DROPS.MEMICS.2009.2348},
annote = {Keywords: Mean-payoff games, randomized algorithms, computational complexity}
}
Keywords: |
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Mean-payoff games, randomized algorithms, computational complexity |
Collection: |
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Annual Doctoral Workshop on Mathematical and Engineering Methods in Computer Science (MEMICS'09) |
Issue Date: |
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2009 |
Date of publication: |
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15.12.2009 |