License: Creative Commons Attribution 4.0 International license (CC BY 4.0)
When quoting this document, please refer to the following
DOI: 10.4230/DagSemProc.04121.2
URN: urn:nbn:de:0030-drops-4621
URL: http://dagstuhl.sunsite.rwth-aachen.de/volltexte/2006/462/
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Gratch, Jonathan ; Egges, Arjan ; Eliens, Anton ; Isbister, Katherine ; Marsella, Stacy ; Paiva, Ana ; Rist, Thomas ; ten Hagen, Paul

04121 Working Group 2 -- Design criteria, techniques and case studies for creating and evaluating interactive experiences for virtual humans

pdf-format:
04121.SWM.ExtAbstract.462.pdf (0.06 MB)


Abstract

How does one go about designing a human? With the rise in recent years of virtual humans this is no longer purely a philosophical question. Virtual humans are intelligent agents with a body, often a human-like graphical body, that interact verbally and non-verbally with human users on a variety of tasks and applications. Our working group approached this question from the perspective of interactivity. Specifically, how can one design effective interactive experiences involving a virtual human, and what constraints does this goal place on the form and function of an embodied conversational agent.

Our group grappled with several related questions: What ideals should designers aspire to, what sources of theory and data will best lead to this goal and what methodologies can inform and validate the design process? A longer article (.pdf) summarizes the output of this WG and suggests a specific framework, borrowed from interactive media design, as a vehicle for advancing the state of interactive experiences with virtual humans.

BibTeX - Entry

@InProceedings{gratch_et_al:DagSemProc.04121.2,
  author =	{Gratch, Jonathan and Egges, Arjan and Eliens, Anton and Isbister, Katherine and Marsella, Stacy and Paiva, Ana and Rist, Thomas and ten Hagen, Paul},
  title =	{{04121 Working Group 2 – Design criteria, techniques and case studies for creating and evaluating interactive experiences for virtual humans}},
  booktitle =	{Evaluating Embodied Conversational Agents},
  pages =	{1--6},
  series =	{Dagstuhl Seminar Proceedings (DagSemProc)},
  ISSN =	{1862-4405},
  year =	{2006},
  volume =	{4121},
  editor =	{Zsofia Ruttkay and Elisabeth Andr\'{e} and W. Lewis Johnson and Catherine Pelachaud},
  publisher =	{Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{https://drops.dagstuhl.de/opus/volltexte/2006/462},
  URN =		{urn:nbn:de:0030-drops-4621},
  doi =		{10.4230/DagSemProc.04121.2},
  annote =	{Keywords: }
}

Collection: 04121 - Evaluating Embodied Conversational Agents
Issue Date: 2006
Date of publication: 27.06.2006


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