License: Creative Commons Attribution 3.0 Unported license (CC BY 3.0)
When quoting this document, please refer to the following
DOI: 10.4230/LIPIcs.CONCUR.2016.10
URN: urn:nbn:de:0030-drops-61784
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Brazdil, Tomas ; Forejt, Vojtech ; Kucera, Antonin ; Novotny, Petr

Stability in Graphs and Games

LIPIcs-CONCUR-2016-10.pdf (0.5 MB)


We study graphs and two-player games in which rewards are assigned to states, and the goal of the players is to satisfy or dissatisfy certain property of the generated outcome, given as a mean payoff property. Since the notion of mean-payoff does not reflect possible fluctuations from the mean-payoff along a run, we propose definitions and algorithms for capturing the stability of the system, and give algorithms for deciding if a given mean payoff and stability objective can be ensured in the system.

BibTeX - Entry

  author =	{Tomas Brazdil and Vojtech Forejt and Antonin Kucera and Petr Novotny},
  title =	{{Stability in Graphs and Games}},
  booktitle =	{27th International Conference on Concurrency Theory (CONCUR 2016)},
  pages =	{10:1--10:14},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-017-0},
  ISSN =	{1868-8969},
  year =	{2016},
  volume =	{59},
  editor =	{Jos{\'e}e Desharnais and Radha Jagadeesan},
  publisher =	{Schloss Dagstuhl--Leibniz-Zentrum fuer Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{},
  URN =		{urn:nbn:de:0030-drops-61784},
  doi =		{10.4230/LIPIcs.CONCUR.2016.10},
  annote =	{Keywords: Games, Stability, Mean-Payoff, Window Objectives}

Keywords: Games, Stability, Mean-Payoff, Window Objectives
Collection: 27th International Conference on Concurrency Theory (CONCUR 2016)
Issue Date: 2016
Date of publication: 24.08.2016

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