License: Creative Commons Attribution 3.0 Unported license (CC BY 3.0)
When quoting this document, please refer to the following
DOI: 10.4230/LIPIcs.FSTTCS.2016.43
URN: urn:nbn:de:0030-drops-68786
URL: http://dagstuhl.sunsite.rwth-aachen.de/volltexte/2016/6878/
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Klein, Felix ; Zimmermann, Martin

Prompt Delay

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LIPIcs-FSTTCS-2016-43.pdf (0.5 MB)


Abstract

Delay games are two-player games of infinite duration in which one player may delay her moves to obtain a lookahead on her opponent's moves. Recently, such games with quantitative winning conditions in weak MSO with the unbounding quantifier were studied, but their properties turned out to be unsatisfactory. In particular, unbounded lookahead is in general necessary.

Here, we study delay games with winning conditions given by Prompt-LTL, Linear Temporal Logic equipped with a parameterized eventually operator whose scope is bounded. Our main result shows that solving Prompt-LTL delay games is complete for triply-exponential time. Furthermore, we give tight triply-exponential bounds on the necessary lookahead and on the scope of the parameterized eventually operator. Thus, we identify Prompt-LTL as the first known class of well-behaved quantitative winning conditions for delay games.

Finally, we show that applying our techniques to delay games with omega-regular winning conditions answers open questions in the cases where the winning conditions are given by non-deterministic, universal, or alternating automata.

BibTeX - Entry

@InProceedings{klein_et_al:LIPIcs:2016:6878,
  author =	{Felix Klein and Martin Zimmermann},
  title =	{{Prompt Delay}},
  booktitle =	{36th IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science (FSTTCS 2016)},
  pages =	{43:1--43:14},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-027-9},
  ISSN =	{1868-8969},
  year =	{2016},
  volume =	{65},
  editor =	{Akash Lal and S. Akshay and Saket Saurabh and Sandeep Sen},
  publisher =	{Schloss Dagstuhl--Leibniz-Zentrum fuer Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{http://drops.dagstuhl.de/opus/volltexte/2016/6878},
  URN =		{urn:nbn:de:0030-drops-68786},
  doi =		{10.4230/LIPIcs.FSTTCS.2016.43},
  annote =	{Keywords: Infinite Games, Delay Games, Prompt-LTL, LTL}
}

Keywords: Infinite Games, Delay Games, Prompt-LTL, LTL
Collection: 36th IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science (FSTTCS 2016)
Issue Date: 2016
Date of publication: 10.12.2016


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