Abstract
The unresolved subtleties of floating point computations in geometric modeling become considerably more difficult in animations and scientific visualizations.
Some emerging solutions based upon topological considerations will be presented.
A novel geometric seeding algorithm for Newton's method was used in experiments to determine feasible support for these visualization applications.
BibTeX - Entry
@InProceedings{peters_et_al:DagSemProc.06021.5,
author = {Peters, Thomas J. and Moore, Edward L. F.},
title = {{Floating Point Geometric Algorithms for Topologically Correct Scientific Visualization}},
booktitle = {Reliable Implementation of Real Number Algorithms: Theory and Practice},
pages = {1--11},
series = {Dagstuhl Seminar Proceedings (DagSemProc)},
ISSN = {1862-4405},
year = {2006},
volume = {6021},
editor = {Peter Hertling and Christoph M. Hoffmann and Wolfram Luther and Nathalie Revol},
publisher = {Schloss Dagstuhl -- Leibniz-Zentrum f{\"u}r Informatik},
address = {Dagstuhl, Germany},
URL = {https://drops.dagstuhl.de/opus/volltexte/2006/717},
URN = {urn:nbn:de:0030-drops-7176},
doi = {10.4230/DagSemProc.06021.5},
annote = {Keywords: Geometry, algorithm, visualization}
}
Keywords: |
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Geometry, algorithm, visualization |
Collection: |
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06021 - Reliable Implementation of Real Number Algorithms: Theory and Practice |
Issue Date: |
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2006 |
Date of publication: |
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13.09.2006 |