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Creative Commons Attribution 3.0 Unported license (CC BY 3.0)
When quoting this document, please refer to the following
DOI: 10.4230/LIPIcs.ICALP.2017.77
URN: urn:nbn:de:0030-drops-74057
URL: http://dagstuhl.sunsite.rwth-aachen.de/volltexte/2017/7405/
Rubinstein, Aviad
Honest Signaling in Zero-Sum Games Is Hard, and Lying Is Even Harder
Abstract
We prove that, assuming the exponential time hypothesis, finding an epsilon-approximately optimal symmetric signaling scheme in a two-player zero-sum game requires quasi-polynomial time. This is tight by [Cheng et al., FOCS'15] and resolves an open question of [Dughmi, FOCS'14]. We also prove that finding a multiplicative approximation is NP-hard.
We also introduce a new model where a dishonest signaler may publicly commit to use one scheme, but post signals according to a different scheme. For this model, we prove that even finding a (1-2^{-n})-approximately optimal scheme is NP-hard.
BibTeX - Entry
@InProceedings{rubinstein:LIPIcs:2017:7405,
author = {Aviad Rubinstein},
title = {{Honest Signaling in Zero-Sum Games Is Hard, and Lying Is Even Harder}},
booktitle = {44th International Colloquium on Automata, Languages, and Programming (ICALP 2017)},
pages = {77:1--77:13},
series = {Leibniz International Proceedings in Informatics (LIPIcs)},
ISBN = {978-3-95977-041-5},
ISSN = {1868-8969},
year = {2017},
volume = {80},
editor = {Ioannis Chatzigiannakis and Piotr Indyk and Fabian Kuhn and Anca Muscholl},
publisher = {Schloss Dagstuhl--Leibniz-Zentrum fuer Informatik},
address = {Dagstuhl, Germany},
URL = {http://drops.dagstuhl.de/opus/volltexte/2017/7405},
URN = {urn:nbn:de:0030-drops-74057},
doi = {10.4230/LIPIcs.ICALP.2017.77},
annote = {Keywords: Signaling, Zero-sum Games, Algorithmic Game Theory, birthday repetition}
}
Keywords: |
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Signaling, Zero-sum Games, Algorithmic Game Theory, birthday repetition |
Collection: |
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44th International Colloquium on Automata, Languages, and Programming (ICALP 2017) |
Issue Date: |
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2017 |
Date of publication: |
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07.07.2017 |