License: Creative Commons Attribution 3.0 Unported license (CC BY 3.0)
When quoting this document, please refer to the following
DOI: 10.4230/LIPIcs.ICALP.2017.2
URN: urn:nbn:de:0030-drops-75054
URL: http://dagstuhl.sunsite.rwth-aachen.de/volltexte/2017/7505/
Go to the corresponding LIPIcs Volume Portal


Henzinger, Monika

Efficient Algorithms for Graph-Related Problems in Computer-Aided Verification (Invited Talk)

pdf-format:
LIPIcs-ICALP-2017-2.pdf (0.2 MB)


Abstract

Fundamental algorithmic problems that lie in the core of many application in formal verification and analysis of systems can be described as graph-related algorithmic problems. Nodes in these problems are of one of two (or three) types, giving rise to a game-theoretic viewpoint: Player one nodes are under the control of the algorithm that wants to accomplish a goal, player two nodes are under the control of a worst-case adversary that tries to keep player one to achieve her goal, and random nodes are under the control of a random process that is oblivious to the goal of player one. A graph containing only player one and random nodes is called a Markov Decision Process, a graph containing only player one and player two nodes is called a game graph. A variety of goals on these graphs are of interest, the simplest being whether a fixed set of nodes can be reached. The algorithmic question is then whether there is a strategy for player one to achieve her goal from a given starting node. In this talk we give an overview of a variety of goals that are interesting in computer-aided verification and present upper and (conditional) lower bounds on the time complexity for deciding whether a winning strategy for player one exists.

BibTeX - Entry

@InProceedings{henzinger:LIPIcs:2017:7505,
  author =	{Monika Henzinger},
  title =	{{Efficient Algorithms for Graph-Related Problems in Computer-Aided Verification (Invited Talk)}},
  booktitle =	{44th International Colloquium on Automata, Languages, and Programming (ICALP 2017)},
  pages =	{2:1--2:1},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-041-5},
  ISSN =	{1868-8969},
  year =	{2017},
  volume =	{80},
  editor =	{Ioannis Chatzigiannakis and Piotr Indyk and Fabian Kuhn and Anca Muscholl},
  publisher =	{Schloss Dagstuhl--Leibniz-Zentrum fuer Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{http://drops.dagstuhl.de/opus/volltexte/2017/7505},
  URN =		{urn:nbn:de:0030-drops-75054},
  doi =		{10.4230/LIPIcs.ICALP.2017.2},
  annote =	{Keywords: Computer-aided Verification, Game Theory, Markov Decision Process}
}

Keywords: Computer-aided Verification, Game Theory, Markov Decision Process
Collection: 44th International Colloquium on Automata, Languages, and Programming (ICALP 2017)
Issue Date: 2017
Date of publication: 07.07.2017


DROPS-Home | Fulltext Search | Imprint | Privacy Published by LZI