License: Creative Commons Attribution 3.0 Unported license (CC BY 3.0)
When quoting this document, please refer to the following
DOI: 10.4230/LIPIcs.STACS.2018.14
URN: urn:nbn:de:0030-drops-85092
URL: http://dagstuhl.sunsite.rwth-aachen.de/volltexte/2018/8509/
Bilò, Davide ;
Lenzner, Pascal
On the Tree Conjecture for the Network Creation Game
Abstract
Selfish Network Creation focuses on modeling real world networks from a game-theoretic point of view. One of the classic models by Fabrikant et al.[PODC'03] is the network creation game, where agents correspond to nodes in a network which buy incident edges for the price of alpha per edge to minimize their total distance to all other nodes. The model is well-studied but still has intriguing open problems. The most famous conjectures state that the price of anarchy is constant for all alpha and that for alpha >= n all equilibrium networks are trees.
We introduce a novel technique for analyzing stable networks for high edge-price alpha and employ it to improve on the best known bounds for both conjectures. In particular we show that for alpha > 4n-13 all equilibrium networks must be trees, which implies a constant price of anarchy for this range of alpha. Moreover, we also improve the constant upper bound on the price of anarchy for equilibrium trees.
BibTeX - Entry
@InProceedings{bil_et_al:LIPIcs:2018:8509,
author = {Davide Bil{\`o} and Pascal Lenzner},
title = {{On the Tree Conjecture for the Network Creation Game}},
booktitle = {35th Symposium on Theoretical Aspects of Computer Science (STACS 2018)},
pages = {14:1--14:15},
series = {Leibniz International Proceedings in Informatics (LIPIcs)},
ISBN = {978-3-95977-062-0},
ISSN = {1868-8969},
year = {2018},
volume = {96},
editor = {Rolf Niedermeier and Brigitte Vall{\'e}e},
publisher = {Schloss Dagstuhl--Leibniz-Zentrum fuer Informatik},
address = {Dagstuhl, Germany},
URL = {http://drops.dagstuhl.de/opus/volltexte/2018/8509},
URN = {urn:nbn:de:0030-drops-85092},
doi = {10.4230/LIPIcs.STACS.2018.14},
annote = {Keywords: Algorithmic Game Theory, Network Creation Game, Price of Anarchy, Quality of Nash Equilibria}
}
Keywords: |
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Algorithmic Game Theory, Network Creation Game, Price of Anarchy, Quality of Nash Equilibria |
Collection: |
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35th Symposium on Theoretical Aspects of Computer Science (STACS 2018) |
Issue Date: |
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2018 |
Date of publication: |
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27.02.2018 |