License: Creative Commons Attribution 3.0 Unported license (CC BY 3.0)
When quoting this document, please refer to the following
DOI: 10.4230/LIPIcs.FUN.2018.2
URN: urn:nbn:de:0030-drops-87939
URL: http://dagstuhl.sunsite.rwth-aachen.de/volltexte/2018/8793/
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Sugihara, Kokichi

Evolution of Impossible Objects (Invited Paper)

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LIPIcs-FUN-2018-2.pdf (15 MB)


Abstract

Impossible objects - 3D objects that can create a visual effect that seems impossible - can be classified by generation based on the order in which they were discovered or produced. The first generation consists of objects whose appearance when observed from a certain viewpoint matches a picture of an impossible object. Many such objects can be created, as there are multiple 3D objects that will project the same two-dimensional picture, including shapes that the human vision system is unable to perceive. The gap between the mathematical and the psychological can also create other types of "impossible" visual effects. Impossible objects are here classified into seven groups.

BibTeX - Entry

@InProceedings{sugihara:LIPIcs:2018:8793,
  author =	{Kokichi Sugihara},
  title =	{{Evolution of Impossible Objects (Invited Paper)}},
  booktitle =	{9th International Conference on Fun with Algorithms (FUN 2018)},
  pages =	{2:1--2:8},
  series =	{Leibniz International Proceedings in Informatics (LIPIcs)},
  ISBN =	{978-3-95977-067-5},
  ISSN =	{1868-8969},
  year =	{2018},
  volume =	{100},
  editor =	{Hiro Ito and Stefano Leonardi and Linda Pagli and Giuseppe Prencipe},
  publisher =	{Schloss Dagstuhl--Leibniz-Zentrum fuer Informatik},
  address =	{Dagstuhl, Germany},
  URL =		{http://drops.dagstuhl.de/opus/volltexte/2018/8793},
  URN =		{urn:nbn:de:0030-drops-87939},
  doi =		{10.4230/LIPIcs.FUN.2018.2},
  annote =	{Keywords: Ambiguous cylinder, anomalous picture, impossible motion, impossible object, optical illusion}
}

Keywords: Ambiguous cylinder, anomalous picture, impossible motion, impossible object, optical illusion
Collection: 9th International Conference on Fun with Algorithms (FUN 2018)
Issue Date: 2018
Date of publication: 04.06.2018


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