No. Title Author Year
1 A Gamified Educational Escape Rooms' Framework for Computer Programming Classes (Short Paper) Queirós, Ricardo et al. 2023
2 Automated Assessment of Simple Web Applications (Short Paper) Costa, Luís Maia et al. 2023
3 Can a Content Management System Provide a Good User Experience to Teachers? (Short Paper) Bauer, Yannik et al. 2023
4 Integrating Gamified Educational Escape Rooms in Learning Management Systems (Short Paper) Queirós, Ricardo et al. 2023
5 Sifu Reloaded: An Open-Source Gamified Web-Based CyberSecurity Awareness Platform (Short Paper) Paiva, José Carlos et al. 2023
6 A Roadmap to Convert Educational Web Applications into LTI Tools Leal, José Paulo et al. 2022
7 Generation of Document Type Exercises for Automated Assessment Leal, José Paulo et al. 2022
8 Integration of Computer Science Assessment into Learning Management Systems with JuezLTI Carrillo, Juan V. et al. 2022
9 ScraPE - An Automated Tool for Programming Exercises Scraping Queirós, Ricardo 2022
10 WebPuppet - A Tiny Automated Web UI Testing Tool Queirós, Ricardo 2022
11 An Open-Source Gamified Programming Learning Environment (Short Paper) Paiva, José Carlos et al. 2021
12 Experiments on PR-Based Gamification (Short Paper) Simões, Alberto et al. 2021
13 Front Matter, Table of Contents, Preface, Conference Organization Queirós, Ricardo et al. 2021
14 Front Matter, Table of Contents, Preface, Conference Organization Henriques, Pedro Rangel et al. 2021
15 Mooshak’s Diet Update: Introducing YAPExIL Format to Mooshak (Short Paper) Paiva, José Carlos et al. 2021
16 OASIcs, Volume 91, ICPEC 2021, Complete Volume Henriques, Pedro Rangel et al. 2021
17 OASIcs, Volume 94, SLATE 2021, Complete Volume Queirós, Ricardo et al. 2021
18 Programming Exercises Interoperability: The Case of a Non-Picky Consumer Queirós, Ricardo et al. 2021
19 User Experience Evaluation in a Code Playground (Short Paper) Queirós, Ricardo et al. 2021
20 A Roadmap to Gamify Programming Education Swacha, Jakub et al. 2020
21 bOWL: A Pluggable OWL Browser (Short Paper) Simões, Alberto et al. 2020
22 Computer Programming Education in Portuguese Universities Queirós, Ricardo et al. 2020
23 Front Matter, Table of Contents, Preface, Conference Organization Queirós, Ricardo et al. 2020
24 Front Matter, Table of Contents, Preface, Conference Organization Simões, Alberto et al. 2020
25 Game-Based Coding Challenges to Foster Programming Practice Paiva, José Carlos et al. 2020
26 OASIcs, Volume 81, ICPEC 2020, Complete Volume Queirós, Ricardo et al. 2020
27 OASIcs, Volume 83, SLATE 2020, Complete Volume Simões, Alberto et al. 2020
28 On the Nature of Programming Exercises Simões, Alberto et al. 2020
29 Yet Another Programming Exercises Interoperability Language (Short Paper) Paiva, José Carlos et al. 2020
30 Learning JavaScript in a Local Playground Queirós, Ricardo 2019
31 SeCoGen - A Service Code Generator Queirós, Ricardo 2019
32 Kaang: A RESTful API Generator for the Modern Web Queirós, Ricardo 2018
33 LearnJS - A JavaScript Learning Playground (Short Paper) Queirós, Ricardo 2018
34 A Survey on CSS Preprocessors Queirós, Ricardo 2017
35 Front Matter, Table of Contents, Preface, Conference Organization Queirós, Ricardo et al. 2017
36 OASIcs, Volume 56, SLATE'17, Complete Volume Queirós, Ricardo et al. 2017
37 SOS - Simple Orchestration of Services Queirós, Ricardo et al. 2017
38 Sni'per: a Code Snippet RESTful API Queirós, Ricardo et al. 2016
39 JSON on Mobile: is there an Efficient Parser? Queirós, Ricardo 2014
40 CodeSkelGen - A Program Skeleton Generator Queirós, Ricardo 2013
41 Seqins - A Sequencing Tool for Educational Resources Queirós, Ricardo et al. 2013
42 Computing Semantic Relatedness using DBPedia Leal, José Paulo et al. 2012
43 Frontmatter, Table of Contents, Preface, Committees, List of Authors Simões, Alberto et al. 2012
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