No. |
Title |
Author |
Year |
1 |
Human-Game AI Interaction (Dagstuhl Seminar 22251) |
Ashlock, Dan et al. |
2023 |
2 |
Artificial and Computational Intelligence in Games: Revolutions in Computational Game AI (Dagstuhl Seminar 19511) |
Liu, Jialin et al. |
2020 |
3 |
Artificial and Computational Intelligence in Games: AI-Driven Game Design (Dagstuhl Seminar 17471) |
Spronck, Pieter et al. |
2018 |
4 |
Artificial and Computational Intelligence in Games: Integration (Dagstuhl Seminar 15051) |
Lucas, Simon M. et al. |
2015 |
5 |
DFU, Volume 6, Artificial and Computational Intelligence in Games, Complete Volume |
Lucas, Simon M, et al. |
2013 |
6 |
Frontmatter |
Lucas, Simon M. et al. |
2013 |
7 |
Player Modeling |
Yannakakis, Georgios N. et al. |
2013 |
8 |
Artificial and Computational Intelligence in Games (Dagstuhl Seminar 12191) |
Lucas, Simon M. et al. |
2012 |